Posts

Showing posts from 2018

VR “hangover” and Motion sickness ​: What you need to know.

Image
If you’ve tried out a Virtual Reality game, experience or a 360 video and experienced some discomfort during or afterward, you felt a type of motion sickness. The cause: Mixed sensory signals to the brain. The most common one is that your eyes registered horizon movement and the liquids in your inner ear did not. they knew you were on a flat stable surface. Similar to sea or travel sickness, your body reacts to this incongruity by making you feel ill. Your body misinterprets the cause (assuming you ate something poisonous) and triggers the ejection button to try to save you. “ Hangovers ” from technological immersion are now a real situation. Let me explain. You see, your Brain determines your spacial position and movement by using visual signals from your eyes and body(proprioception). Your subconscious is constantly processing motion cues, horizon placement, gravity and a host of other information (only having 5 senses is a myth, there are dozens) including motion signals f...

Augmented Reality in the Classroom

Image
How AR Will Change Learning and Student Engagement With the constant introduction of new and exciting technologies, keeping up with terms and what they mean can get confusing. When we step into the space of virtual and augmented reality, many consider them to be the same thing, or do not know there is a difference. Simply put, if you use a technology to transport you to a different world or place that is not physical to your location, this is virtual reality. Augmented reality on the other hand builds on top of the physical space that exists around you. The Cost of Education Teaching students is expensive. We often think about college expenses when the subjects of money and education are brought up in the same conversation. However, college is just the first instance that a student starts to worry about money and education, because it is now their personal responsibility. The amount of funding needed to create a successful student (before college) is often not met by their ...

New Microsoft Video Explains Motion Controller Tracking

Image
Interacting with and controlling elements in virtual reality (VR) or mixed reality (MR) still feels like an imperfect science, and many companies, from HTC, to Oculus and now Microsoft offer their own solutions for an ideal VR experience. They all share a few common similarities and work in similar ways, but the implementation of the technology each time has been different, and the jury is still out on which is the best control method yet. The video below has various graphs and illustrations to help understand how the MR motion controller and HMD track one another in a 3D space, so it’s well worth watching to understand the new technology. If you haven’t seen much of the new Windows Mixed Reality motion controllers, then you’re in luck, because Microsoft HoloLens’ YouTube channel has released a new video which explains in detail how the motion controller tracking works, including what happens to the controller when the device is unable to locate its exact location. What Micr...

VR could take manipulation to unprecedented levels

Image
What these people are seeing isn’t real – but they might think it is. As Facebook users around the world are coming to understand, some of their favorite technologies can be used against them. It’s not just the scandal over psychological profiling firm Cambridge Analytica getting access to data from tens of millions of Facebook profiles. People’s filter bubbles are filled with carefully tailored information – and misinformation – altering their behavior and thinking, and even their votes. People, both individually and as a society at large, are wrestling to understand how their newsfeeds turned against them. They are coming to realize exactly how carefully controlled Facebook feeds are, with highly tailored ads. That set of problems, though, pales in comparison to those posed by the next technological revolution, which is already underway: virtual reality. On one hand, virtual worlds hold almost limitless potential. VR games can treat drug addiction and maybe help solve the opioid ...

The Educational Potential of Augmented Reality

 7 Great TED Talks on The Educational Potential of Augmented Reality Augmented Reality is radically transforming our life by making the border between the physical and digital reality thinner than ever before.  We have already touched upon the huge potential of augmented reality in education and have featured a wide variety of tools and mobile apps teachers and educators can use to effectively integrate this technology into their teaching. This excellent collection of TED talks tackling the topic of augmented reality from different perspectives.  These include the use of AR to revolutionize the teaching of science in schools, how AR is changing the future of journalism, the use of AR in the study of biology, how AR is revolutionizing the world of music and art and many more. Enjoy 1- This virtual lab will revolutionize science class by Michael Bodekaer 2- The future of news? Virtual reality by Nonny de la Peña 3- Animate characters by evolving them by T...

Learn to Draw with this AR app

Image
For some people drawing comes naturally. But for others this would surely be a relief. Enter Sketch AR: the AI-powered app that aims to make you a better artist regardless of your current skill. The idea is pretty simple: you draw a few circles on a piece of paper, wall, or sleeping friend’s face and then point your smartphone’s camera at it. From there you can cycle through point-by-point lessons that help you learn to associate free space with the next layer of a drawing. It’s quite intuitive and the overlay makes it feel like drawing on tracing paper, but with augmented reality instead. To accomplish this, the developers had to figure out how to overcome various problems. For example, when a person is drawing, often their hand gets in the way of the camera. Furthermore, not every surface or “canvas” is the same. According to a blog post from the developers: An algorithm teaches the camera to distinguish between everything it sees. For instance, the background is sepa...

Become Iron Man with this AR Mask

Image
It makes absolutely perfect sense that augmented reality would find its way into an Iron Man toy. Tony Stark and AR go together like peanut butter and jelly. The Iron Man films, borrowing inspiration heavily from Minority Report, show an alternate universe where a man can slap on a tiny headset and get a cool computer graphics overlay onto his very real world. When Apple and Google both announced AR toolkits, it seemed like only a matter of time before we saw AR experiences that let you play pretend like you’re in an Iron Man suit. And it was. But what’s really surprised me about  Hasbro’s new Hero Vision Iron Man AR Experience  is that it costs just $50. For everything that’s included that feels like a pretty nice bargain for baby’s first augmented reality experience! Disney and Lenovo’s comparable  Star Wars  AR experience goes for $200—a price I felt was simply too much when reviewed it . To be fair to Lenovo and Disney the tech beh...

I Slayed Star Wars Villains With This New AR Lightsaber Setup

Image
Flashlights and toy lightsaber might do a decent job of making you feel like a Jedi when you’re twelve, and fancy prop reproductions might do the job when you’re adult. But it is all still make believe. You’re not taking on Darth Vader in your living room, you’re waving a toy and making “vrm vrrm” noises. A new augmented reality game from Disney hopes to change that. Star Wars: Jedi Challenges is Disney’s first standalone augmented reality machine. Created in conjunction with Lenovo, it’s a $200 set that includes a headset, tracking beacon and lightsaber remote. Pop your Android or iOS phone into the headset, put the beacon on the floor, ignite the lightsaber and your path to becoming a Jedi Master begins. Now, any product that promises to make you feel like a Jedi obviously has to be approached with a heapin’ helpin’ of skepticism. Giving people a lightsaber feel without providing them with an actual laser sword is not an easy task and it’s one fans have been drea...

Titans of Space VR App

Image
You ever wished to be an Astronaut? Want to sit in a cockpit of a spaceship? Dreamed of visiting all planets and moons of solar family? Now fly to the edges of solar system and go beyond at the comfort of your couches. Make your mobile a cockpit of interstellar spaceship. hoop from one planet to another with just one blink of eyes. Immerse in the knowledge of solar system. See the true titans of space beyond sun. Feel the magnitude of stars. This is what I experienced around a year back when I was watching “Titans of space” VR app from DrashVR LLC. My daughter shared this experience with me when we were talking about VR and Space, our common subjects of interest, & I fell in love with the experience. Whenever I introduce VR to someone this app comes to the topic. Titans of space is an educational app. It shows the magnitude of solar system and stars on your mobile. To feel the scale of the planetary bodies one must experience it in VR. In it you can lea...

Puzzler VR Project Udacity

Image
Virtual reality based puzzler for mobiles     introduction VR game puzzler is an introduction scene of an imaginary fantasy game that deals with puzzles. I was playing a fantasy based game that given spark of idea for this project. Even though the environment is similar I wanted to be medieval kide of setting. With simple puzzler at the center I want to give experience of a password or gate pass authentication kind of setup.   The Idea Enter a well protected business town, getting a gate pass by solving a “Simon says “ type of puzzler. In simple words the orbs (balls) glow in a pattern and player have to repeat same to get a gate pass. Once enter in to the city the game starts (not included in this project, imaginary game).   Outcome The puzzler is easy to solve using gaze pointer and simple interactions. Below video shows how it works. Story of the process   This is the story of how  we completed the project from idea to final ...